One of my earlier projects was to make a simple Vashon Aircraft Ranger R7 in Plane-Maker, and it was very satisfying to discover that X-Plane’s flight model was accurate enough to get performance that very nearly matched the figures in the POH without an excessive amount of tweaking. I like to make my own simple approximations of my favorite real-world aircraft, as well as the occasional custom design. The majority of my work doesn’t actually end up at X-Plane.Org. Could you tell us a bit more about the models you create? Yes, X-Plane’s Plane Maker seems to be a favourite tool among many freeware developers. I’ve always been fascinated by aviation and especially by aircraft design, so it was a delight to discover the limitless possibilities offered by X-Plane.
X PLANE FLIGHT SIMULATOR TRIAL
It took a significant amount of trial and error, but I eventually became proficient enough to start building my own flight models from scratch. I soon discovered that X-Plane shipped with Plane Maker and started poking around in the program to figure out how it worked. I first got into flight simulators with FSX many years back but didn’t start developing until I was introduced to X-Plane through a class I took a couple of years ago. Hi Kilopound, thank you for taking the time to speak to X-Plane.Org.Ĭould I begin by asking about how your interest in flight simulation began and what got you started in developing for X-Plane?
In this interview, Kilopound tells us about the nature of his designs/mods, the tools he uses in which to create them, and what got him interested in aviation in the first place. Having first been introduced to flight simulation with FSX, he soon moved over to X-Plane where he began experimenting with Plane Maker. Welcome to our second Developer Spotlight feature in which we meet Kilopound.